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Articles - 2013

Teen Playgrounds – Improving youth health, learning, behavior, and socialization


Technology and Spirituality: Education Advancements in First Nations Communities


Gamer Rage & Child Abuse: A Growing Problem Deserving Our Attention


Digital Dementia – Guidelines for educators regarding technology use in school settings


Babies and Technology – What we know, but refuse to accept


Death of the DSM – What does this mean for child mental illness diagnosis?


Video Game Design – Criteria to Enhance Child Development and Learning


Tech Diet – Four Tech Tools To Help “Tech Fat” Families Reduce The Use Of Technology


Neuroscience of Video Game Violence – Cells That Fire Together, Wire Together


Profile of a Shooter – School and community intervention and prevention initiatives.


Articles - 2012

Gunner, Gamer or Shooter – Which one can be controlled?


Tech Neglect – Precoccupation with technology results in injury and brain damage to children


Child Mental Disorders – Illness or Environment?


Video Games Linked to Attention Problems


Education Technology Displaces Literacy


Early Technology Use Limits Imagination


Playgrounds – The epicentre for child development and learning


Children Who Don’t Move, Can’t Learn


Imagination – What is the impact of early technology exposure on creativity?


The Lost Generation – Four arguments for eliminating school-based technology with young children


Self-regulation – A growing concern in elementary settings


Elementary Pornography – 42% of ten year old children view internet porn


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